Arma 3 animation viewer

broken image
broken image

Simply start up the editor, get into the map, hit pause then type into the box on the top right The easiest way to test this is in the debug console. Now we have the animation, it's time to look at the command to use it. This animation is about 4 seconds long, so won't intrude on our gameplay much. We will be using a simple animation that looks as though the unit is altering his scope mount.

broken image

A full look into the Animation Viewer will be up at a later date. This will be a simply tutorial on the basic animation command. Now we will be looking at making the whole thing look better by adding in an animation. Last time we looked at adding in the script to manually assign gear to a unit, this was done through the use of if statements.

broken image

Sorry for any inconvenience, the next post should be up on time, with a bit of luck! EDIT: Sorry for the late post, the coding used within the scripts was slightly incorrect and this lead to a long time trying different solutions until it finally clicked.